Games and Gamification in the Classroom (Silvia Alicia Gómez).Pages 101-115 The Evolution of Educational Game Designs From Computers to Mobile Devices: A Comprehensive Review (Ahmed Tlili, Fathi Essalmi, Mohamed Jemni, Kinshuk, Nian-Shing Chen, Ronghuai Huang et al.).Pages 81-99 Matkin).Pages 51-61īlockchain in Educational Methodologies (Antonio R. The Challenge of Digital Credentials: How Should Universities Respond? (Gary W. Branch, Daniel Burgos, Martin Dario Arango Serna, Giovanni Pérez Ortega).Pages 41-50 Innovation in Collaborative Online International Learning: A Holistic Blend (Katherine Wimpenny, Marina Orsini-Jones).Pages 1-25ĭigital Education, Information and Communication Technology, and Education for Sustainable Development (Michel Ricard, Aravella Zachariou, Daniel Burgos).Pages 27-39ĭigital Transformation in Higher Education Institutions: Between Myth and Reality (John W.
0 Comments
Leave a Reply. |